Nvidia’s midrange GPUs have long been a sweet spot for gamers seeking solid performance without breaking the bank, so it’s high time we revisit them. ComputerBase.de’s recent testing of the RTX 2070, 3070, 4070, and 5070 across 1080p and 4K resolutions provides valuable insights into how each generation has evolved—not just in raw performance, but in efficiency, thermal behavior, and the impact of architectural advancements. You might not be expecting any surprises in this roundup, and this might be lengthier than the average news piece, so let’s take a look.
Compared at 1080p
In more forgiving rasterized titles like Diablo II: Resurrected and Overwatch 2, which start out comfortably above 100 FPS on the 2070, the latest cards push into the 300–380 FPS range at 1080p — far beyond the limits of most monitors, though the manufacturers are always pushing for more. The takeaway is that while not every title stresses modern GPUs equally at lower resolutions, the newer architectures consistently scale better in demanding scenarios, especially where ray tracing is involved.
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4k is a different story
The 4K benchmarks reveal a different story because this is where the GPUs really stretch their legs and the performance hierarchy comes into sharper focus. In Cyberpunk 2077 at ultra settings with ray tracing and FSR Balanced, the 4070 delivers 27.8 FPS, while the 5070 manages 32.0 FPS — a modest uplift, but still a generational gain. Ratchet & Clank: Rift Apart tells a similar tale, with the 4070 at 92.6 FPS and the 5070 at 119.2 FPS, more than doubling the 2070’s 19.2 FPS baseline. Horizon: Forbidden West also benefits heavily, where performance climbs from 31.6 FPS on the 2070 to 91.1 FPS on the 5070, showing how newer GPUs increasingly make 4K playable even in modern open-world titles.